Kuwaiti Teachers, Are You Ready???ππͺ
Ready! Steady! Goooooo!!!! π£
Teaching in a virtual or hybrid classroom can be challenging. Whether you are teaching online or using technology in a traditional classroom, students often get distracted or disengaged. Staring at screens for too long is not ideal for anyone. That is why FrameVR comes in. This fantastic platform transforms your classroom into an interactive, 3D virtual space, whether students are in the classroom or at home. They can move around, explore, and actively engage with the lesson.
Do you know what is the best part? No COMPLICATED setup or downloads. Just share a link, and your students are ready to go! π
How FrameVR Makes Learning More Engaging! π
When I tried FrameVR during the ICT module, I felt like I was in a physical classroom, even when you are teaching online. Imagine students exploring a virtual campus during English class. It's an exciting way to make lessons interactive and engaging, whether your class is remote or in-person with gadgets. π
Your learners will explore, interact, and participate. Just imagine using FrameVR for:
- Going to the beach. π
- A school. π
- A storytelling room. ππ
- Visiting a campus. π
FrameVR is not just about cool visuals. It increases student motivation. Ryan and Deci's (2000) Self-Determination Theory (SDT) emphasizes that autonomy, competence, and relatedness are crucial for gaining actual knowledge and are essential to intrinsic motivation. Let me explain to you in detail how this wonderful tool can boost and increase your learner's motivation intrinsically and extrinsically.
1. Autonomy - Giving Students Control
- Your learners will be able to explore at their own pace.
- Choose their favourite avatar, which is also interesting for me. π
- While using the app, users can navigate through different zones, which is an interesting part of adolescence. π
- Help learners to practice skills in low-pressure, game-like settings.
- Encourage them to work together to solve an issue.
- Learners can talk, interact, and work in teams like in real life.
- Making learning social.
- Shared workspaces.
Steps for Teachers to Get Started!
1. Create an Account & Set Up a Frame- Go to https://learn.framevr.io/ and sign up for free.
- Click "Add New Frame" and choose a virtual space.
- Add images, videos, PDFs, and 3D objects.
- Adjust settings for voice, chat, and movement controls.
- Start with a quick tour to show them how to move and interact.
- Encourage them to find a hidden object.
- Ask them to use the chat to help each other.
Do not forget to follow the Tutorial guide before you start!π
I have created my own tutorial for further explanation and guidance. π
How Kuwaiti Teachers Can Use FramVR
You can use FramVR to create virtual spaces where students practice English in realistic scenarios, such as navigating a local market or a Kuwaiti landmark.But if your school have limited VR gear, you could plan small-group sessions in a computer lab, as all Kuwaiti schools are built with computer labs. π
It is a fun way to increase engagement and build your students' confidence in using English.
I am planning to use it with my daughter at home and include some Kuwaiti cultural stuff because she's missing Kuwait. π
Advanteges of Using FrameVR:
- Easy to Use: No need to download anything!
- Interactive & Engaging: students can move around, explore, and chat with each other.
- Works Online & In-person: Use FramVR in class or online.
- Supports group work: Building rooms to collaborate in teams.
- Adding Objects: Teachers can add different objects, such as videos, PDFs, and 3D objects.
- Prioritize creativity: learners can solve problems by engaging in activities like guessing objects.
- Flexible for All Subjects: great for Science, English, History and more.
- Needs the Internet.
- Some teachers and students might need time to get used to the virtual space.
- Some students facing financial difficulties may not be able to afford new, modern gadgets, and older computers may be too slow to run FramVR effectively.
- Unfortunately, like some other tools, some features may only be available with a paid plan.
- Some students might be distracted by the tool and stop focusing on the main lesson.
- Young learners need supervision and time customisation while they are working on this tool.
How Educators Can Use FrameVR in Different Environments:
Teachers can use this fantastic tool in various environments by incorporating virtual field trips to historical sites, such as museums or scientific centres.
In university settings, they can enhance lectures using 3D models and animations to explain concepts.
In colleges, they can use it for beauty, such as salons or hairstyles.
A real review from Linkedin:π You can see she mentioned that she opted for #FrameVR because it is super easy to use and has artificial intelligence features. π£
If you're interested in learning more about Self-Determination Theory by Richard M. Ryan and Edward L. Deci, you can read this:







This blog post does a great job of making FrameVR sound exciting and accessible. I really like how you highlights common challenges in online teaching and immediately offers a solution. The conversational tone, rhetorical questions, and emojis make it engaging and easy to read. The emphasis on "no complicated setup" is particularly effective in addressing potential concerns from teachers who may be hesitant about new technology. Your video toturial is also very useful, I really enjoy watching you talk about how to use it.
ReplyDeleteThat being said, I would love to see more concrete examples of how FrameVR can be used in different teaching contexts. For instance, how does it support language learning or group activities? Overall, it’s an engaging and persuasive read that makes me curious to explore FrameVR further!
Dear Roxy, Thank you for your comment. It's important to me. But I have not finished writing it yet. I was busy with my daughter. I'm planning to finish it tomorrow. Thank you for the ideas; some of them are already in my mind.
DeleteYou did make improvements and I appreciate your blog! I really like the examples you included with realistic implementation scenarios! Let's keep going togetherπͺ
DeleteThank you Roxy for your help and support
DeleteThis is very detailed Mashael! You even went above and beyond to give us a video tutorial. Much appreciated. I think in terms of the disadvantages, it would be best to advise students to use it at home with supervision or with a specific amount of time
ReplyDeleteThank you so much Kristine, I have added that point just now about home supervision.
DeleteHi Mashael! I love how you connected FrameVR with motivation theories—especially the focus on autonomy and relatedness. It's inspiring to see how this tool can bring Kuwaiti culture and creativity into the virtual classroom. Thanks for all the tips! π
ReplyDeleteHello, Mashael! The tone of the blog is interesting and eye-catching, and the references to Ryan and Deci's Self-Determination Theory (SDT) provide a theoretical basis for the argument and make it more persuasive, and the advantages and disadvantages of FrameVR are listed in great detail and at a glance. As it relates to teaching VR, appropriate and adequate pictorial explanations are necessary, and your blog does this very well! The combination of images and text allows for a quicker understanding of the blog.
ReplyDelete